Browse by Goldsmiths authors: Katan, Simon

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Number of items: 9.

2020

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Katan, Simon and Anstead, Edward. 2020. 'Work In Progress: Sleuth, a programming environment for testing gamification'. In: 2020 IEEE Global Engineering Education Conference (EDUCON). Porto, Portugal 27/04/2020 - 30/04/2020. [Conference or Workshop Item] (Forthcoming)

2018

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Katan, Simon and Fraser, Luke. 2018. Clamour. In: "Clamour at Camden Roundhouse", Sackler Space - Roundhouse Camden, United Kingdom, 22 November 2018. [Performance]

2016

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Katan, Simon. 2016. Using Interactive Machine Learning to Sonify Visually Impaired Dancers’ Movement. Proceedings of MOCO'16, July 05 - 07, 2016, Thessaloniki, GA, Greece, [Article]

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Perry, Phoenix and Katan, Simon. 2016. User-Defined Gestural Interactions Through Multi-Modal Feedback. TEI BodySenseUX Workshop on Full-Body and Multisensory Experience, [Article]

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Perry, Phoenix and Katan, Simon. 2016. 'User-Defined Gestural Interactions Through Multi-Modal Feedback'. In: Tangible Embedded and Embodied Interaction. Eindhoven, Netherlands 14 -17 Feb 2016. [Conference or Workshop Item]

2015

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Katan, Simon; Grierson, Mick and Fiebrink, Rebecca. 2015. 'Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People'. In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). Seoul, Korea, Republic of 18-23 April 2015. [Conference or Workshop Item]

This list was generated on Tue Sep 22 03:43:04 2020 BST.