Generative choreography: animating in real-time dancing avatars

Leymarie, Frederic Fol and Antunes, Rui Filipe. 2012. Generative choreography: animating in real-time dancing avatars. Lecture Notes in Computer Science(7247), pp. 1-10. ISSN 0302-9743 [Article]

No full text available

Abstract or Description

Proceedings of the 1st International Conference and 10th European Event on Evolutionary and Biologically Inspired Music, Sound, Art and Design (EvoMusart '12), Malaga, Spain

In this paper we introduce a novel approach to dance choreographies in virtual worlds. We present a dance performed by avatars in a virtual world, where a computational ecosystem provides a mechanism driving the actions and movements of the avatars. First, we discuss the background and motivations, and describe the performance. Then, we describe the technical aspects of the algorithm driving the choreographic movements. Finally we discuss its critical aspects and contextualize the work with regards to dance practice and evolutionary art history. In the process of this discussion, we emphasize the advantages of the AI model of computational ecosystems for the animation of non-player-characters.

Item Type:


Identification Number (DOI):

Related URLs:

Departments, Centres and Research Units:



April 2012Published

Item ID:


Date Deposited:

08 Dec 2015 14:11

Last Modified:

20 Jun 2017 10:09

Peer Reviewed:

Yes, this version has been peer-reviewed.


Edit Record Edit Record (login required)