Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output

Cook, Michael; Gow, Jeremy and Colton, Simon. 2016. 'Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output'. In: 7th Workshop on Procedural Content Generation. Dundee, United Kingdom 1 Aug 2016. [Conference or Workshop Item]

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Abstract or Description

Procedural content generation is more popular than ever among game developers, but understanding, adjusting and perfecting a procedural generator is difficult for newcomers and experts alike. In this paper we present Danesh, an intelligent tool we are building to help developers of all skill levels explore, improve and understand procedural generators. We discuss the structure of the tool, report on the techniques used, and lay out the future of the project.

Item Type:

Conference or Workshop Item (Paper)

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1 August 2016Published Online
13 June 2016Accepted

Event Location:

Dundee, United Kingdom

Date range:

1 Aug 2016

Item ID:


Date Deposited:

23 Sep 2016 13:28

Last Modified:

29 Apr 2020 16:20



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