Items Authored/Edited by Zucconi, Alan

Up a level
Export as [feed] Atom [feed] RSS
Group by: Item Type | Date | No Grouping
Number of items: 26.

Article

Zucconi, Alan. 2023. Understanding the Fourth Dimension. AlanZucconi.com, [Article]

Zucconi, Alan. 2023. Slippy Maps. AlanZucconi.com, [Article]

Zucconi, Alan. 2023. Seam Carving. AlanZucconi.com, [Article]

Zucconi, Alan. 2023. The Rise of AI Art. AlanZucconi.com, [Article]

Zucconi, Alan. 2022. Topographical Maps in Unity. AlanZucconi.com, [Article]

Zucconi, Alan. 2021. Accessibility in Videogames. AlanZucconi.com, [Article]

Zucconi, Alan. 2021. An Introduction to Minecraft Modding. AlanZucconi.com, [Article]

Zucconi, Alan. 2021. Linear Interpolation. AlanZucconi.com, [Article]

Zucconi, Alan. 2021. Gamedev Pronunciation Guide. AlanZucconi.com, [Article]

Zucconi, Alan. 2020. The Mathematics of Catenary. AlanZucconi.com, [Article]

Zucconi, Alan. 2020. Inverse Kinematics in 3D. AlanZucconi.com, [Article]

Zucconi, Alan. 2018. Inverse Kinematics in 2D. AlanZucconi.com, [Article]

Book

Doran, John P. and Zucconi, Alan. 2018. Unity 2018 Shaders and Effects Cookbook. Birmingham: Packt Publishing. ISBN 9781788396233 [Book]

Zucconi, Alan and Lammers, Kenneth. 2016. Unity 5.x Shaders and Effects Cookbook. Birmingham: Packt Publishing. ISBN 9781785285240 [Book]

Book Section

Zucconi, Alan. 2019. Complete Unity 2018 Game Development. In: Alan Thorn, ed. Complete Unity 2018 Game Development. Birmingham: Packt Publishing. ISBN 9781789952865 [Book Section]

Digital

Film/Video

This list was generated on Sun Dec 22 03:35:30 2024 GMT.