Working Performatively with Interactive 3D Printing: An artistic practice utilising interactive programming for computational manufacturing and livecoding
Raskob, Evan Saul. 2022. Working Performatively with Interactive 3D Printing: An artistic practice utilising interactive programming for computational manufacturing and livecoding. Doctoral thesis, Goldsmiths, University of London [Thesis]
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Text (Working Performatively with Interactive 3D Printing)
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Abstract or Description
This thesis explores the liminal space where personal computational art and design practices and mass-manufacturing technologies intersect. It focuses on what it could look and feel like to be a computationally-augmented, creative practitioner working with 3D printing in a more programmatic, interactive way. The major research contribution is the introduction of a future-looking practice of Interactive 3D Printing (I3DP).I3DP is articulated using the Cognitive Dimensions of Notations in terms of associated user activities and design trade-offs. Another contribution is the design, development, and analysis of a working I3DP system called LivePrinter. LivePrinter is evaluated through a series of qualitiative user studies and a personal computational art practice, including livecoding performances and 3D form-making.
Item Type: |
Thesis (Doctoral) |
Identification Number (DOI): |
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Keywords: |
3D printing, art, sculpture, livecoding, interactive programming, cognitive dimensions, generative art, sound art, techno, musical performance, design research |
Departments, Centres and Research Units: |
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Date: |
30 November 2022 |
Item ID: |
32798 |
Date Deposited: |
21 Dec 2022 16:31 |
Last Modified: |
21 Dec 2022 18:00 |
URI: |
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