Gamedev Pronunciation Guide

Zucconi, Alan. 2021. Gamedev Pronunciation Guide. AlanZucconi.com, [Article]

No full text available

Abstract or Description

If you are working in the field of Computer Science, chances are you might have encountered quite a lot of technical terms and foreign names, such as Dijkstra and Nyquist. And chances are that you have learnt a good part of them solely from books. And there is nothing more embarrassing than being in an interview and mispronouncing some key terms in your field of expertise! Learning the correct pronunciation is also an act of respect towards the many men and women whose dedication has become the foundation of our daily work.

This page is a collection of some of the most used—and tricky to pronounce—terms and names from Computer Science, with a focus on Game Development and Computer Graphics. For each term, you can find the “most correct” pronunciation using the International Phonetic Alphabet. For many others, you will also find the respective phonetic respelling used by Wikipedia.

Item Type:

Article

Keywords:

pronunciation, computer science, game development, computer graphics

Departments, Centres and Research Units:

Computing

Dates:

DateEvent
11 January 2021Published Online

Item ID:

33963

Date Deposited:

16 Aug 2023 08:34

Last Modified:

16 Aug 2023 08:34

URI:

https://research.gold.ac.uk/id/eprint/33963

Edit Record Edit Record (login required)