Inverse Kinematics in 2D

Zucconi, Alan. 2018. Inverse Kinematics in 2D. AlanZucconi.com, [Article]

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Abstract or Description

This series explores the problem of inverse kinematics in 2D, and provides a mathematical solution that is easy and efficient to implement in modern game engines like Unity or Unreal.

Item Type:

Article

Keywords:

inverse kinematics, 2D, Unity, Unreal

Related URLs:

Departments, Centres and Research Units:

Computing

Dates:

DateEvent
2 May 2018Published Online

Item ID:

33966

Date Deposited:

16 Aug 2023 09:29

Last Modified:

16 Aug 2023 09:29

URI:

https://research.gold.ac.uk/id/eprint/33966

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