Digital Dance Studio VR (DDS-VR): An innovative user-focused immersive software application for digital choreographic composition, planning, teaching, learning, and rehearsal
Strutt, Daniel; Whitley, Alexander and Kirchhoff, Sönke. 2023. 'Digital Dance Studio VR (DDS-VR): An innovative user-focused immersive software application for digital choreographic composition, planning, teaching, learning, and rehearsal'. In: Special Interest Group on Computer Graphics and Interactive Techniques Conference Immersive Pavilion (SIGGRAPH ’23 Immersive Pavilion). Los Angeles, CA, United States 6 - 10 August 2023. [Conference or Workshop Item]
|
Text
MCCS-Strutt2023a.pdf - Accepted Version Download (640kB) | Preview |
Abstract or Description
The Digital Dance Studio VR (DDS-VR) is an innovative user- focused immersive software application for choreographic compo- sition, planning, teaching, learning, and rehearsal. It offers a simple and intuitive immersive interface for creation and manipulation of choreographic sequences in virtual space, permitting exploration of spatial and temporal patterning, musical accompaniment, envi- ronment and design aesthetics, and allowing users to change the position, number, rhythm and orientation of dancers. It provides a suite of modular tools for choreographers, dancers, and anyone interested in exploring movement in a digital context – including Film and TV applications in blocking/storyboarding of fight and crowd sequences. The DDS-VR application can empower users to create, visualize, and share digital choreography outside of the physical studio, saving considerable time and money on studio and personnel hire, and bypassing the more professionalized use of real-time graphics software such as Unity and Unreal.
Item Type: |
Conference or Workshop Item (Paper) |
||||
Identification Number (DOI): |
|||||
Additional Information: |
"© 2023 Copyright held by the owner/author(s). This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record is available at, https://doi.org/10.1145/3588027.3595602." This research is supported by the British Academy Innovation Fellowship scheme, and by the Arts and Humanities Research Council. |
||||
Keywords: |
Dance, Choreography, Virtual Reality, Embodiment, Animation, Motion Capture, Dance Analysis |
||||
Departments, Centres and Research Units: |
|||||
Dates: |
|
||||
Event Location: |
Los Angeles, CA, United States |
||||
Date range: |
6 - 10 August 2023 |
||||
Item ID: |
34158 |
||||
Date Deposited: |
04 Oct 2023 15:39 |
||||
Last Modified: |
04 Oct 2023 21:14 |
||||
URI: |
View statistics for this item...
Edit Record (login required) |