Items Authored/Edited by Hepworth, Rose
Up a level |
Number of items: 6.
Llano, Maria Teresa; Guckelsberger, Christian; Hepworth, Rose; Gow, Jeremy; Corneli, Joseph and Colton, Simon.
2016.
'What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions'.
In: Proceedings of the 7th International Conference on Computational Creativity. Paris, France.
[Conference or Workshop Item]
Llano, Maria Teresa; Colton, Simon; Hepworth, Rose and Gow, Jeremy.
2016.
Automated Fictional Ideation via Knowledge Base Manipulation.
Cognitive Computation, 8(2),
pp. 153-174.
ISSN 1866-9956
[Article]
Llano, Maria Teresa; Guckelsberger, Christian; Hepworth, Rose; Gow, Jeremy; Corneli, Joseph and Colton, Simon.
2016.
'What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions'.
In: Proc. 7th Int. Conf. Computational Creativity. Paris, France.
[Conference or Workshop Item]
Llano, Maria Teresa; Hepworth, Rose; Colton, Simon; Charnley, John and Gow, Jeremy.
2014.
'Automating Fictional Ideation using ConceptNet'.
In: AISB Symposium on Computational Creativity. London, United Kingdom.
[Conference or Workshop Item]
Llano, Maria Teresa; Hepworth, Rose; Colton, Simon; Gow, Jeremy; Lavrac, Nada; Znidarsic, Martin; Perovsek, Matic; Granoth-Wilding, Mark and Clark, Stephen.
2014.
'Baseline Methods for Automated Fictional Ideation'.
In: 5th International Conference on Computational Creativity. Ljubljana, Slovenia 10-13 June 2014.
[Conference or Workshop Item]
Llano, Maria Teresa; Cook, Michael; Guckelsberger, Christian; Colton, Simon and Hepworth, Rose.
2014.
'Towards the Automatic Generation of Fictional Ideas for Games'.
In: Experimental AI in Games (EXAG’14), a workshop collocated with the tenth annual AAAI conference on artificial intelligence and interactive digital entertainment (AIIDE’14). AAAI Publications. Raleigh, United States.
[Conference or Workshop Item]