Items Authored/Edited by Lai, Gorm

Up a level
Export as [feed] Atom [feed] RSS
Group by: Item Type | Date | No Grouping
Jump to: 2024 | 2022 | 2021 | 2020 | 2019
Number of items: 6.

2024

[img]
Preview
Lai, Gorm and Vecchi, Ilaria. 2024. Formal Constraints and Creativity: Connecting Game Jams, Dogma ’95, the Demo Scene, OuBaPo, and Renga poets. Games and Culture, ISSN 1555-4120 [Article] (In Press)

2022

[img]
Preview
Lai, Gorm and Khosmood, Foaad. 2022. What is a Game Jam? In: Allan Fowler and Foaad Khosmood, eds. Game Jams – History, Technology, and Organisation. Cham, Switzerland: Springer, pp. 1-20. ISBN 9783031151866 [Book Section]

2021

[img] [img]
Preview
Lai, Gorm; Kultima, Annakaisa; Khosmood, Foaad; Pirker, Johanna; Fowler, Allan; Vecchi, Ilaria; Latham, William and Leymarie, Frederic Fol. 2021. 'Two Decades of Game Jams'. In: ICGJ 2021: Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events. Montreal, Canada 2 August 2021. [Conference or Workshop Item]

[img]
Preview
[img]
Lai, Gorm; Leymarie, Frederic Fol; Latham, William; Arita, Takaya and Suzuki, Reiji. 2021. Virtual Creature Morphology - A Review. Computer Graphics Forum, 40(2), pp. 659-681. ISSN 0167-7055 [Article]

2020

[img]
Preview
[img]
Lai, Gorm; Latham, William and Leymarie, Frederic Fol. 2020. Towards Friendly Mixed Initiative Procedural Content Generation: Three Pillars of Industry. Proceedings of the International Conference on the Foundations of Digital Games, [Article]

2019

[img]
Preview
[img]
Lai, Gorm; Erenli, Kai; Khosmood, Foaad and Latham, William. 2019. Introducing: The Game Jam License. Proceedings of The Fourteenth International Conference on the Foundations of Digital Games, [Article]

This list was generated on Fri Nov 22 03:45:04 2024 GMT.