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Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex

Putnam, Lance; Latham, William and Todd, Stephen. 2018. Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex. Presence: Teleoperators and Virtual Environments, 26(2), pp. 138-156. ISSN 1054-7460 [Article]

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Abstract or Description

This paper discusses the challenges in creating Mutator VR: Vortex, a virtual reality experience based on interaction with semi-autonomous, organically-inspired agents. The work allows the immersant to morph between a vast number of procedurally- generated microworlds each with its own visual elements, sounds, agent dynamics, and user interactions. We outline two methods used for procedural generation that are based fundamentally on integration of di?erent modalities. Curve-based synthesis is used for simultaneous generation of entity sounds and shape and ?ow grains are employed to determine both agent dynamics and user interaction with the agents.

Item Type:

Article

Identification Number (DOI):

https://doi.org/10.1162/PRES_a_00290

Additional Information:

This work was conducted in the Digital Creativity Labs (www.digitalcreativity.ac.uk) funded by the EPSRC, AHRC and InnovateUK under grant number EP/M023265/1.

Departments, Centres and Research Units:

Computing

Dates:

DateEvent
31 October 2016Submitted
1 March 2018Published Online

Item ID:

19587

Date Deposited:

13 Jan 2017 11:01

Last Modified:

21 Mar 2019 12:30

Peer Reviewed:

Yes, this version has been peer-reviewed.

URI:

http://research.gold.ac.uk/id/eprint/19587

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