Items Authored/Edited by Latham, William
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Number of items: 85.
Article
Upton, Emily; Doogan, Catherine; Fleming, Victoria; Leyton, Pedro Quijada; Barbera, David; Zeidman, Peter; Hope, Tom; Latham, William; Coley-Fisher, Henry; Price, Cathy; Crinion, Jennifer and Leff, Alex.
2024.
Efficacy of a gamified digital therapy for speech production in people with chronic aphasia (iTalkBetter): behavioural and imaging outcomes of a phase II item-randomised clinical trial.
eClinicalMedicine, 70,
102483.
ISSN 2589-5370
[Article]
Lai, Gorm; Leymarie, Frederic Fol and Latham, William.
2022.
On Mixed-Initiative Content Creation for Video Games.
IEEE Transactions on Games, 14(4),
pp. 543-557.
ISSN 2475-1502
[Article]
Salimbeni, Guido; Leymarie, Frederic Fol and Latham, William.
2022.
A Machine Learning Application Based on Giorgio Morandi Still-Life Paintings to Assist Artists in the Choice of 3D Compositions.
Leonardo, 55(1),
pp. 57-61.
ISSN 0024-094X
[Article]
Barbera, David S.; Huckvale, Mark; Fleming, Victoria; Upton, Emily; Coley-Fisher, Henry; Doogan, Catherine; Shaw, Ian; Latham, William; Leff, Alexander P. and Crinion, Jenny.
2021.
NUVA: A Naming Utterance Verifier for Aphasia Treatment.
Computer Speech & Language, 69,
101221.
ISSN 0885-2308
[Article]
Lai, Gorm; Leymarie, Frederic Fol; Latham, William; Arita, Takaya and Suzuki, Reiji.
2021.
Virtual Creature Morphology - A Review.
Computer Graphics Forum, 40(2),
pp. 659-681.
ISSN 0167-7055
[Article]
Latham, William; Todd, Stephen; Todd, Peter and Putnam, Lance.
2021.
Exhibiting Mutator VR: Procedural Art Evolves to Virtual Reality.
Leonardo, 54(3),
pp. 274-281.
ISSN 0024-094X
[Article]
Todd, Stephen; Todd, Peter; McGowan, Simon J; Hughes, James R; Kakui, Yasutaka; Leymarie, Frederic Fol; Latham, William and Taylor, Stephen.
2021.
CSynth: An Interactive Modelling and Visualisation Tool for 3D Chromatin Structure.
Bioinformatics, 37(7),
pp. 951-955.
ISSN 1367-4803
[Article]
Lai, Gorm; Latham, William and Leymarie, Frederic Fol.
2020.
Towards Friendly Mixed Initiative Procedural Content Generation: Three Pillars of Industry.
Proceedings of the International Conference on the Foundations of Digital Games,
[Article]
Lai, Gorm; Erenli, Kai; Khosmood, Foaad and Latham, William.
2019.
Introducing: The Game Jam License.
Proceedings of The Fourteenth International Conference on the Foundations of Digital Games,
[Article]
Putnam, Lance; Latham, William and Todd, Stephen.
2018.
Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex.
Presence: Teleoperators and Virtual Environments, 26(2),
pp. 138-156.
ISSN 1054-7460
[Article]
al-Rifaie, Mohammad Majid; Leymarie, Frederic Fol; Latham, William and Bishop, Mark.
2017.
Swarmic autopoiesis and computational creativity.
Connection Science, 29(4),
pp. 276-294.
ISSN 0954-0091
[Article]
Antunes, Rui Filipe; Leymarie, Frederic Fol and Latham, William.
2015.
On Writing and Reading Artistic Computational Ecosystems.
Artificial Life, 21(3),
pp. 320-331.
ISSN 1064-5462
[Article]
Antunes, Rui Filipe; Leymarie, Frederic Fol and Latham, William.
2014.
Two Decades of Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Worlds.
Journal of Virtual Worlds Research, 7(3),
[Article]
Lambert, Nicholas; Latham, William and Leymarie, Frederic Fol.
2013.
The Emergence and Growth of Evolutionary Art 1980-1993.
Leonardo, 46(4),
pp. 367-375.
ISSN 0024-094X
[Article]
Book Section
Antunes, Rui Filipe; Leymarie, Frederic Fol and Latham, William.
2016.
Computational Ecosystems in Evolutionary Art, and Their Potential for the Future of Virtual Worlds.
In: , ed.
Handbook on 3D3C Platforms.
Springer, pp. 441-473.
ISBN 978-3-319-22040-6
[Book Section]
Bishop, Mark (J. M.).
2014.
Consciousness and Creativity.
In: William Latham; Atau Tanaka and Frederic Fol Leymarie, eds.
Creative Machines [exhibition catalogue].
London: Goldsmiths, pp. 56-57.
[Book Section]
Conference or Workshop Item
Lai, Gorm; Kultima, Annakaisa; Khosmood, Foaad; Pirker, Johanna; Fowler, Allan; Vecchi, Ilaria; Latham, William and Leymarie, Frederic Fol.
2021.
'Two Decades of Game Jams'.
In: ICGJ 2021: Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events. Montreal, Canada 2 August 2021.
[Conference or Workshop Item]
Gerard, Pierre-François; Leymarie, Frederic Fol and Latham, William.
2021.
'The Effect of Spatial Design on User Memory Performance Using the Method of Loci in VR'.
In: 7th International Conference of the Immersive Learning Research Network (iLRN). Eureka, California, United States 17 May-10 June 2021.
[Conference or Workshop Item]
Barbera, David S.; Huckvale, Mark; Fleming, Victoria; Upton, Emily; Coley-Fisher, Henry; Shaw, Ian; Latham, William; Leff, Alexander P. and Crinion, Jenny.
2020.
'An Utterance Verification System for Word Naming Therapy in Aphasia'.
In: Interspeech 2020. Shanghai, China 25-29 October 2020.
[Conference or Workshop Item]
Latham, William and Putnam, Lance J.
2019.
'Creating FormScape VR'.
In: Cyfest 12. St. Petersburg, Russian Federation November 12 2020.
[Conference or Workshop Item]
Putnam, Lance; Todd, Stephen and Latham, William.
2019.
'Abstract Shape Synthesis From Linear Combinations of Clelia Curves'.
In: ACM/EG Expressive Symposium 2019. Genoa, Italy 5-6 May 2019.
[Conference or Workshop Item]
Putnam, Lance; Todd, Stephen; Latham, William and Williams, Duncan.
2019.
'Mutator VR: Vortex Artwork and Science Pedagogy Adaptations'.
In: ACM/EG Expressive Symposium 2019 - Posters, Demos, and Artworks. Genoa, Italy 5-6 May 2019.
[Conference or Workshop Item]
al-Rifaie, Mohammad Majid; Latham, William; Leymarie, Frederic Fol and Bishop, Mark.
2016.
'Swarmic Autopoiesis: Decoding de Kooning'.
In: The AISB16's 3rd International Symposium on Computational Creativity (CC2016). Sheffield, United Kingdom.
[Conference or Workshop Item]
Todd, Stephen; Todd, Peter; Leymarie, Frederic Fol; Latham, William; Kelley, Lawrence A.; Sternberg, Michael; Hugues, Jim and Taylor, Stephen.
2015.
'FoldSynth: Interactive 2D/3D Visualisation Platform for Molecular Strands'.
In: Eurographics Workshop on Visual Computing for Biology and Medicine (VCBM). Chester, United Kingdom.
[Conference or Workshop Item]
Latham, William; Shaw, Miki; Todd, Stephen; Leymarie, Frederic Fol; Jefferys, Benjamin and Kelley, Lawrence.
2008.
'Using DNA to generate 3D organic art forms'.
In: Proceedings of the 2008 conference on Applications of evolutionary computing. Naples, Italy.
[Conference or Workshop Item]
Digital
Edited Book
Latham, William and Todd, Stephen, eds.
1992.
Evolutionary Art and Computers.
Academic Press Inc.
ISBN 978-0124371859
[Edited Book]
Film/Video
Project
Show/Exhibition
Latham, William.
2018.
Mutator VR: Mutation Space & Vortex.
In: "Lightwaves 2018", Salford Quays, United Kingdom, 7 - 16 December 2018.
[Show/Exhibition]
Latham, William; Todd, Stephen and Putnam, Lance.
2017.
Mutator VR.
In: "Cyfest 17", St. Petersburg, Russian Federation, 26 January - 6 February 2017.
[Show/Exhibition]
Putnam, Lance; Latham, William and Todd, Stephen.
2016.
Mutator VR.
In: "Mutator VR", East Gallery, Nov. 15, 2016 - Jan. 14, 2017.
[Show/Exhibition]
Putnam, Lance; Latham, William and Todd, Stephen.
2016.
Mutator VR.
In: "Mutator VR", New Scientist Live, United Kingdom.
[Show/Exhibition]
Latham, William; Tanaka, Atau and Leymarie, Frederic Fol.
2014.
Creative Machine.
In: "Creative Machine", St James Hatcham Church Gallery, Goldsmiths, University of London, 7 - 14 November 2014.
[Show/Exhibition]
Software
Other