Browse by Goldsmiths authors: Farkas, Timea

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Number of items: 4.

2024

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Farkas, Timea. 2024. Exploring the Design Space of Analogue-Digital Hybrid Boardgames Using a Player-Centric Approach. Doctoral thesis, Goldsmiths, University of London [Thesis]

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Farkas, Timea; Hughes, Nathan Gerard Jayy and Fiebrink, Rebecca. 2024. How Boardgame Players Imagine Interacting With Technology. Proceedings of the ACM on Human-Computer Interaction (CHI PLAY), 8, 313. ISSN 2573-0142 [Article]

2022

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Farkas, Timea; Denisova, Alena; Wiseman, Sarah and Fiebrink, Rebecca. 2022. 'The Effects of a Soundtrack on Board Game Player Experience'. In: CHI Conference on Human Factors in Computing Systems (CHI ’22). New Orleans, Louisiana, United States 30 April - 5 May 2022. [Conference or Workshop Item]

2020

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Farkas, Timea; Wiseman, Sarah; Cairns, Paul and Fiebrink, Rebecca. 2020. 'A Grounded Analysis of Player-Described Board Game Immersion'. In: CHI Play 2020. Virtual Event, Canada 2 - 4 November 2020. [Conference or Workshop Item]

This list was generated on Sat Dec 21 03:57:04 2024 GMT.