Browse by Goldsmiths authors: Fiebrink, Rebecca
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Number of items: 58.
Article
Bernardo, Francisco; Zbyszynski, Michael; Grierson, Mick and Fiebrink, Rebecca.
2020.
Designing and Evaluating the Usability of a Machine Learning API for Rapid Prototyping Music Technology.
Frontiers in Artificial Intelligence, 3(13),
pp. 1-18.
[Article]
Jeon, Myounghoon; Fiebrink, Rebecca; Edmonds, Ernest A. and Herath, Damith.
2019.
From rituals to magic: Interactive art and HCI of the past, present, and future.
International Journal of Human-Computer Studies, 131,
pp. 108-119.
ISSN 1071-5819
[Article]
Fiebrink, Rebecca.
2019.
Machine Learning Education for Artists, Musicians, and Other Creative Practitioners.
ACM Transactions on Computing Education, 19(4),
31.
ISSN 1531-4278
[Article]
Wolf, KatieAnna and Fiebrink, Rebecca.
2019.
Personalised Interactive Sonification of Musical Performance Data.
Journal on Multimodal User Interfaces, 13(3),
pp. 245-265.
ISSN 1783-7677
[Article]
Shapiro, R. Benjamin; Fiebrink, Rebecca and Norvig, Peter.
2018.
How Machine Learning Impacts the Undergraduate Computing Curriculum.
Communications of the ACM, 61(11),
pp. 27-29.
ISSN 0001-0782
[Article]
Bernardo, Francisco; Grierson, Mick and Fiebrink, Rebecca.
2018.
User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit.
Journal of Science and Technology of the Arts (CITARJ), 10(2),
2-25-2-38.
ISSN 1646-9798
[Article]
Fiebrink, Rebecca and Gillies, Marco.
2018.
Introduction to the Special Issue on Human-Centered Machine Learning.
ACM Transactions on Interactive Intelligent Systems, 8(2),
ISSN 2160-6455
[Article]
Shapiro, R. Benjamin; Kelly, Annie; Ahrens, Matthew; Johnson, Benjamin; Politi, Heather and Fiebrink, Rebecca.
2017.
Tangible Distributed Computer Music for Youth.
Computer Music Journal, 41(2),
pp. 52-68.
ISSN 0148-9267
[Article]
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca.
2015.
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People.
CHI 2015, April 18 - 23, 2015, Proceedings,
[Article]
Fiebrink, Rebecca and Zayaruznaya, Anna.
2014.
Reimagining the Facsimile: Project Report on The Digital Fauvel.
Early Music, 42(4),
pp. 599-604.
ISSN 0306-1078
[Article]
Book
Caramiaux, Baptiste; Tahiroğlu, Koray; Fiebrink, Rebecca and Tanaka, Atau, eds.
2014.
Proceedings of the 24th International Conference on New Interfaces for Musical Expression.
London, UK: Goldsmiths, University of London.
ISBN 978-1-906897-29-1
[Book]
Book Section
Holland, Simon and Fiebrink, Rebecca.
2019.
Machine Learning, Music and Creativity: An Interview with Rebecca Fiebrink.
In: Simon Holland; Tom Mudd; Katie Wilkie-McKenna; Andrew McPherson and Marcelo Wanderley, eds.
New Directions in Music and Human-Computer Interaction.
Cham, Switzerland: Springer, pp. 259-267.
ISBN 9783319920696
[Book Section]
Fiebrink, Rebecca and Caramiaux, Baptiste.
2018.
The Machine Learning Algorithm as Creative Musical Tool.
In: Roger T. Dean and Alex McLean, eds.
The Oxford Handbook of Algorithmic Music.
Oxford University Press, pp. 181-208.
ISBN 9780190226992
[Book Section]
Fiebrink, Rebecca.
2017.
Machine Learning as Meta-Instrument: Human-Machine Partnerships Shaping Expressive Instrumental Creation.
In: Till Bovermann; Alberto de Campo; Hauke Egermann; Sarah-Indriyati Hardjowirogo and Stefan Weinzierl, eds.
Musical Instruments in the 21st Century.
Singapore: Springer, pp. 137-151.
ISBN 978-981-10-2950-9
[Book Section]
Conference or Workshop Item
Farkas, Timea; Denisova, Alena; Wiseman, Sarah and Fiebrink, Rebecca.
2022.
'The Effects of a Soundtrack on Board Game Player Experience'.
In: CHI Conference on Human Factors in Computing Systems (CHI ’22). New Orleans, Louisiana, United States 30 April - 5 May 2022.
[Conference or Workshop Item]
Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco.
2021.
'InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media'.
In: VRST ’21: ACM Symposium on Virtual Reality Software and Technology. Osaka, Japan 8-10 December 2021.
[Conference or Workshop Item]
(In Press)
G. Djokic, Vesna; Shutova, Ekaterina and Fiebrink, Rebecca.
2021.
'MetaVR: Understanding metaphors in the mind and relation to emotion through immersive, spatial interaction'.
In: CHI 2021 – Interactivity. Yokohama, Japan 8 – 13 May 2021.
[Conference or Workshop Item]
Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael.
2021.
'Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology'.
In: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’21). Salzburg, Austria 14–17 February 2021.
[Conference or Workshop Item]
Farkas, Timea; Wiseman, Sarah; Cairns, Paul and Fiebrink, Rebecca.
2020.
'A Grounded Analysis of Player-Described Board Game Immersion'.
In: CHI Play 2020. Virtual Event, Canada 2 - 4 November 2020.
[Conference or Workshop Item]
Fiebrink, Rebecca and Sonami, Laetitia.
2020.
'Reflections on Eight Years of Instrument Creation with Machine Learning'.
In: International Conference on New Interfaces for Musical Expression (NIME). Birmingham, United Kingdom 21-25 July 2020.
[Conference or Workshop Item]
Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix.
2020.
'Movement Interaction Design for Immersive Media Using Interactive Machine Learning'.
In: Proceedings of the 7th International Conference on Movement and Computing. Jersey City, NJ, United States 15 – 17 July 2020.
[Conference or Workshop Item]
Vigliensoni, Gabriel; McCallum, Louis and Fiebrink, Rebecca.
2020.
'Creating Latent Spaces for Modern Music Genre Rhythms Using Minimal Training Data'.
In: International Conference on Computational Creativity (ICCC). Coimbra, Portugal 7 – 11 September 2020.
[Conference or Workshop Item]
Akten, Memo; Fiebrink, Rebecca and Grierson, Mick.
2019.
'Learning to See: You Are What You See'.
In: SIGGRAPH 2019 Art Papers. Los Angeles, United States 28 July - 1 August 2019.
[Conference or Workshop Item]
Wolf, KatieAnna and Fiebrink, Rebecca.
2019.
'Toward Supporting End-User Design of Soundscape Sonifications'.
In: International Conference on Auditory Display. Newcastle-upon-Tyne, United Kingdom 23-27 June 2019.
[Conference or Workshop Item]
Parke-Wolfe, Samuel Thompson; Scurto, Hugo and Fiebrink, Rebecca.
2019.
'Sound Control: Supporting Custom Musical Interface Design for Children with Disabilities'.
In: International Conference on New Interfaces for Musical Expression (NIME). Porto Alegre, Brazil 3-6 June 2019.
[Conference or Workshop Item]
Diaz, Carlos Gonzales; Perry, Phoenix and Fiebrink, Rebecca.
2019.
'Interactive Machine Learning for More Expressive Game Interactions'.
In: IEEE Conference on Games. London, United Kingdom 20-23 August 2019.
[Conference or Workshop Item]
Sørig, Esben; Collignon, Nicolas; Fiebrink, Rebecca and Kando, Noriko.
2019.
'Towards Humane Feedback Mechanisms in Exploratory Search'.
In: CHI 2019 Workshop on Emerging Perspectives in Human-Centered Machine Learning. Glasgow, United Kingdom 4 May 2019.
[Conference or Workshop Item]
Ramos, Gonzalo; Suh, Jina; Ghorashi, Soroush; Meek, Christoper; Banks, Richard; Amershi, Saleema; Fiebrink, Rebecca; Smith-Renner, Alison and Bansal, Gagan.
2019.
'Emerging Perspectives in Human-Centered Machine Learning'.
In: CHI’19 Extended Abstracts on Human Factors in Computing Systems. Glasgow, United Kingdom 4 - 9 May 2019.
[Conference or Workshop Item]
McCallum, Louis and Fiebrink, Rebecca.
2019.
'Supporting Feature Engineering in End-User Machine Learning'.
In: CHI 2019 Workshop on Emerging Perspectives in Human-Centered Machine Learning. Glasgow, United Kingdom 4 May 2019.
[Conference or Workshop Item]
Sørig, Esben; Collignon, Nicolas; Fiebrink, Rebecca and Kando, Noriko.
2019.
'Evaluation of Rich and Explicit Feedback for Exploratory Search'.
In: Workshop on Evaluation of Personalisation in Information Retrieval (held at CHIIR 2019). Glasgow, United Kingdom 14 March 2019.
[Conference or Workshop Item]
Akten, Memo; Fiebrink, Rebecca and Grierson, Mick.
2018.
'Deep Meditations: Controlled navigation of latent space'.
In: NeurIPS 2018 Workshop on Machine Learning for Creativity and Design. Montreal, Canada 8 December 2018.
[Conference or Workshop Item]
Niehaus, Kiona Hagen and Fiebrink, Rebecca.
2017.
'Creative Diversity: Expanding Software for 3D Human Avatar Design'.
In: Digital Games Research Association Conference. Melbourne, Australia 3-6 July 2017.
[Conference or Workshop Item]
Niehaus, Kiona Hagen and Fiebrink, Rebecca.
2017.
'Creative Diversity: Expanding Software for 3D Human Avatar Design'.
In: DiGRA 2017. Swinburne University, Melbourne, Australia.
[Conference or Workshop Item]
Bernardo, Francisco; Zbyszynski, Michael; Fiebrink, Rebecca and Grierson, Mick.
2016.
'Interactive Machine Learning for End-User Innovation'.
In: Designing the User Experience of Machine Learning Systems. Palo Alto, California, United States 27-29 March 2017.
[Conference or Workshop Item]
Scurto, Hugo and Fiebrink, Rebecca.
2016.
'Grab-and-play mapping: Creative machine learning approaches for musical inclusion and exploration'.
In: International Computer Music Conference. Utrecht, Netherlands 12-16 September 2016.
[Conference or Workshop Item]
Shapiro, R. Benjamin; Kelly, Annie; Ahrens, Matthew and Fiebrink, Rebecca.
2016.
'BlockyTalky: A Physical and Distributed Computer Music Toolkit for Kids'.
In: International Conference on New Interfaces for Musical Expression. Brisbane, Australia 11-15 July 2016.
[Conference or Workshop Item]
Oda, Reid and Fiebrink, Rebecca.
2016.
'The Global Metronome: Absolute tempo sync for networked musical performance'.
In: International Conference on New Interfaces for Musical Expression. Brisbane, Australia 11-15 July 2016.
[Conference or Workshop Item]
Gillies, Marco; Fiebrink, Rebecca; Tanaka, Atau; Garcia, Jérémie; Amershi, Saleema; Lee, Bongshin; Bevilacqua, Frédéric; Heloir, Alexis; Nunnari, Fabrizio; Mackay, Wendy; Kulesza, Todd; Caramiaux, Baptiste; d’Alessandro, Nicolas and Tilmanne, Joëlle.
2016.
'Human-Centered Machine Learning'.
In: CHI '16 Extended Abstracts on Human Factors in Computing Systems. San Jose, United States 7 - 12 May 2016.
[Conference or Workshop Item]
Deitrick, Elise; Shapiro, R. Benjamin; Ahrens, Matthew P.; Fiebrink, Rebecca; Lehrman, Paul D. and Farooq, Saad.
2015.
'Using Distributed Cognition Theory to Analyze Collaborative Computer Science Learning'.
In: Proceedings of the Eleventh Annual International Conference on International Computing Education Research (ICER '15). Omaha, Nebraska, United States 9-13 August 2016.
[Conference or Workshop Item]
Fiebrink, Rebecca.
2015.
'Data as design tool. How understanding data as a user interface can make end-user design more accessible, efficient, effective, and embodied, while challenging machine learning conventions.'.
In: International Conference on Auditory Display (ICAD) 2015. Graz, Austria 8-10 July 2015.
[Conference or Workshop Item]
Wolf, KatieAnna; Gliner, Genna and Fiebrink, Rebecca.
2015.
'End-user Development of Sonifications using Soundscapes'.
In: International Conference on Auditory Display (ICAD) 2015. Graz, Austria 8-10 July 2015.
[Conference or Workshop Item]
Zayaruznaya, Anna and Fiebrink, Rebecca.
2015.
'The Roman de Fauvel as Synthetic Digital Object'.
In: IAML/IMS (International Association of Music Libraries, Archives, and Documentation Centres / International Musicological Society) Congress. New York City, New York, United States.
[Conference or Workshop Item]
Jin, Zeyu; Oda, Reid; Finkelstein, Adam and Fiebrink, Rebecca.
2015.
'MalLo: A Distributed, Synchronized Instrument for Internet Music Performance'.
In: 15th International Conference on New Interfaces for Musical Expression (NIME '15). Baton Rouge, Louisiana, United States 31 May - 3 June 2015.
[Conference or Workshop Item]
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca.
2015.
'Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People'.
In: CHI 2015. Seoul, Korea, Republic of.
[Conference or Workshop Item]
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca.
2015.
'Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People'.
In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). Seoul, Korea, Republic of 18-23 April 2015.
[Conference or Workshop Item]
Wolf, KatieAnna E; Gliner, Genna and Fiebrink, Rebecca.
2015.
'A Model for Data-Driven Sonification Using Soundscapes'.
In: 20th International Conference on Intelligent User Interfaces (IUI '15). Atlanta, Georgia, United States 29 March - 1 April 2016.
[Conference or Workshop Item]
Hipke, Kyle; Toomim, Michael; Fiebrink, Rebecca and Fogarty, James.
2014.
'BeatBox: End-user Interactive Definition and Training of Recognizers for Percussive Vocalizations'.
In: Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces. Como, Italy 27-29 May 2014.
[Conference or Workshop Item]
Laguna, Christopher Patrick and Fiebrink, Rebecca.
2014.
'Improving Data-driven Design and Exploration of Digital Musical Instruments'.
In: CHI '14 Extended Abstracts on Human Factors in Computing Systems. Toronto, Ontario, Canada.
[Conference or Workshop Item]
Fiebrink, Rebecca; Cook, Perry R. and Trueman, Dan.
2011.
'Human model evaluation in interactive supervised learning'.
In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Vancouver, Canada 7-12 May 2011.
[Conference or Workshop Item]
Fiebrink, Rebecca; Wang, Ge and Cook, Perry R..
2007.
'Don’t Forget the Laptop: Using Native Input Capabilities for Expressive Musical Control'.
In: International Conference on New Interfaces for Musical Expression. New York, NY, United States 7-9 June 2007.
[Conference or Workshop Item]
Patent
Salazar, Spencer; Fiebrink, Rebecca A.; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C.; Cook, Perry R.
2015.
Continuous score-coded pitch correction.
US 9147385 B2.
Salazar, Spencer; Fiebrink, Rebecca A.; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C.; Cook, Perry R.
2015.
Continuous pitch-corrected vocal capture device cooperative with content server for backing track mix.
US 9058797 B2.
Salazar, Spencer; Fiebrink, Rebecca A.; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C.; Yang, Jeannie
2014.
World stage for pitch-corrected vocal performances.
US 8682653 B2.
Report
Software