Browse by Goldsmiths authors: Hilton, Clarice

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Number of items: 5.

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Hilton, Clarice; Pan, Xueni; Koeck, Richard and Yu, Hankun. 2023. 'Prototyping Large Scale Projection Based Experiences in VR'. In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Shanghai, China 25-29 March 2023. [Conference or Workshop Item]

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Hilton, Clarice; Pan, Xueni; Koeck, Richard and Yu, Hankun. 2023. 'Simulating Location-Based Experiences in VR'. In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Shanghai, China 25-29 March 2023. [Conference or Workshop Item]

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Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco. 2021. 'InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media'. In: VRST ’21: ACM Symposium on Virtual Reality Software and Technology. Osaka, Japan 8-10 December 2021. [Conference or Workshop Item] (In Press)

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Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael. 2021. 'Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology'. In: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’21). Salzburg, Austria 14–17 February 2021. [Conference or Workshop Item]

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Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix. 2020. 'Movement Interaction Design for Immersive Media Using Interactive Machine Learning'. In: Proceedings of the 7th International Conference on Movement and Computing. Jersey City, NJ, United States 15 – 17 July 2020. [Conference or Workshop Item]

This list was generated on Mon Nov 4 05:22:52 2024 GMT.