Browse by Goldsmiths authors: Hilton, Clarice
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Number of items: 5.
Hilton, Clarice; Pan, Xueni; Koeck, Richard and Yu, Hankun.
2023.
'Prototyping Large Scale Projection Based Experiences in VR'.
In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Shanghai, China 25-29 March 2023.
[Conference or Workshop Item]
Hilton, Clarice; Pan, Xueni; Koeck, Richard and Yu, Hankun.
2023.
'Simulating Location-Based Experiences in VR'.
In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Shanghai, China 25-29 March 2023.
[Conference or Workshop Item]
Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco.
2021.
'InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media'.
In: VRST ’21: ACM Symposium on Virtual Reality Software and Technology. Osaka, Japan 8-10 December 2021.
[Conference or Workshop Item]
(In Press)
Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael.
2021.
'Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology'.
In: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’21). Salzburg, Austria 14–17 February 2021.
[Conference or Workshop Item]
Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix.
2020.
'Movement Interaction Design for Immersive Media Using Interactive Machine Learning'.
In: Proceedings of the 7th International Conference on Movement and Computing. Jersey City, NJ, United States 15 – 17 July 2020.
[Conference or Workshop Item]