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Piavca: a framework for heterogeneous interactions with virtual characters

Gillies, Marco; Pan, Xueni and Slater, Mel. 2010. Piavca: a framework for heterogeneous interactions with virtual characters. Virtual Reality, 14(4), pp. 221-228. ISSN 1359-4338 [Article]

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Abstract or Description

This paper presents a virtual character animation system for real time multimodal interaction in an immersive virtual reality setting. Human to human interaction is highly multimodal, involving features such as verbal language, tone of voice, facial expression, gestures and gaze. This multimodality means that, in order to simulate social interaction, our characters must be able to handle many different types of interaction, and many different types of animation, simultaneously. Our system is based on a model of animation that represents different types of animations as instantiations of an abstract function representation. This makes it easy to combine different types of animation. It also encourages the creation of behavior out of basic building blocks. making it easy to create and configure new beahviors for novel situations. The model has been implemented in Piavca, an open source character animation system.

Item Type:

Article

Identification Number (DOI):

https://doi.org/10.1007/s10055-010-0167-5

Departments, Centres and Research Units:

Computing

Dates:

DateEvent
2010Published

Item ID:

4413

Date Deposited:

26 Oct 2010 14:10

Last Modified:

09 Jul 2018 17:13

Peer Reviewed:

Yes, this version has been peer-reviewed.

URI:

http://research.gold.ac.uk/id/eprint/4413

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