Items Authored/Edited by Cairns, Paul
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Number of items: 5.
Farkas, Timea; Wiseman, Sarah; Cairns, Paul and Fiebrink, Rebecca.
2020.
'A Grounded Analysis of Player-Described Board Game Immersion'.
In: CHI Play 2020. Virtual Event, Canada 2 - 4 November 2020.
[Conference or Workshop Item]
Cutting, J; Cairns, Paul and Kuhn, Gustav.
2020.
Nothing else matters: Video games create sustained attentional selection away from task-irrelevant features.
Attention, Perception, & Psychophysics, 82,
pp. 3907-3919.
ISSN 1943-3921
[Article]
Guckelsberger, Christian; Salge, Christophe; Gow, Jeremy and Cairns, Paul.
2017.
'Predicting Player Experience Without the Player: An Exploratory Study'.
In: ACM SIGCHI Symposium on Computer-Human Interaction in Play (CHI PLAY). Amsterdam, Netherlands 15-18 October 2017.
[Conference or Workshop Item]
Cole, Tom; Cairns, Paul and Gillies, Marco.
2015.
'Emotional and Functional Challenge in Core and Avant-garde Games'.
In: CHI Play 2015. London, United Kingdom.
[Conference or Workshop Item]