Items Authored/Edited by Wiseman, Sarah
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Number of items: 13.
Farkas, Timea; Denisova, Alena; Wiseman, Sarah and Fiebrink, Rebecca.
2022.
'The Effects of a Soundtrack on Board Game Player Experience'.
In: CHI Conference on Human Factors in Computing Systems (CHI ’22). New Orleans, Louisiana, United States 30 April - 5 May 2022.
[Conference or Workshop Item]
Farkas, Timea; Wiseman, Sarah; Cairns, Paul and Fiebrink, Rebecca.
2020.
'A Grounded Analysis of Player-Described Board Game Immersion'.
In: CHI Play 2020. Virtual Event, Canada 2 - 4 November 2020.
[Conference or Workshop Item]
Morris, Rees and Wiseman, Sarah.
2019.
'Choosing a Side: How do Players Pick a Game when Entering the MOBA Genre?'.
In: CHI Play 2019. Barcelona, Spain 22–25 October 2019.
[Conference or Workshop Item]
Wiseman, Sarah and Lewis, Kevin.
2019.
'What Data do Players Rely on in Social Deduction Games?'.
In: CHI Play 2019. Barcelona, Spain 22–25 October 2019.
[Conference or Workshop Item]
Spiers, Adam J; van der Linden, Janet; Wiseman, Sarah and Oshodi, Maria.
2018.
Testing a Shape-Changing Haptic Navigation Device with Vision-Impaired and Sighted Audiences in an Immersive Theatre Setting.
IEEE Transactions on Human-Machine Systems, 48(6),
pp. 614-625.
ISSN 2168-2291
[Article]
Wiseman, Sarah and Gould, Sandy J.J..
2018.
'Repurposing Emoji for Personalised Communication: Why pizza slice emoji means “I love you”'.
In: CHI '18: CHI Conference on Human Factors in Computing Systems. Montreal, Quebec, Canada 21 - 26 April 2018.
[Conference or Workshop Item]
Wiseman, Sarah; van der Linden, Janet; Spiers, Ad and Oshodi, Maria.
2017.
Control and Being Controlled: Exploring the use of Technology in an Immersive Theatre Performance.
DIS '17 Proceedings of the 2017 Conference on Designing Interactive Systems,
pp. 3-14.
[Article]
Wiseman, Sarah; Cox, Anna L.; Gould, Sandy J.J. and Brumby, Duncan P..
2017.
Exploring the effects of non-monetary reimbursement for participants in HCI research.
Human Computation, 4(1),
pp. 1-24.
ISSN 2330-8001
[Article]
Wiseman, Sarah; Soto Mino, Gustavo; Cox, Anna L.; Gould, Sandy J. J.; Moore, Joanne and Needham, Chris.
2016.
Use Your Words: Designing One-time Pairing Codes to
Improve User Experience.
Proceedings of the SIGCHI Conference on Human Factors in Computing,
[Article]
Wiseman, Sarah; Borghouts, Judith; Grgic, Dora; Brumby, Duncan P. and Cox, Anna L..
2015.
The Effect Of Interface Type On Visual Error Checking Behavior.
Proceedings of the Human Factors and Ergonomics Society 59th Annual Meeting - 2015,
[Article]