Browse by Goldsmiths authors: Pan, Xueni
Number of items: 23. Article
Drewett, Olivia; Hann, Gayle; Gillies, Marco; Sher, Carmel; Delacroix, Sylvie; Pan, Xueni; Collingwoode-Williams, Tara and Fertleman, Caroline.
2019.
A Discussion of the Use of Virtual Reality for Training Healthcare Practitioners to Recognize Child Protection Issues.
Frontiers in Public Health, 7(255),
[Article]
Pan, Xueni; Collingwoode-Williams, Tara; Antley, Angus; Brenton, Harry; Congdon, Benjamin; Drewett, Olivia; Gillies, Marco; Swapp, David; Pleasence, Pascoe; Fertleman, Caroline and Delacroix, Sylvie.
2018.
A study of professional awareness using immersive virtual reality: the responses of general practitioners to child safeguarding concerns.
Frontiers in Robotics and AI, 5,
p. 80.
[Article]
Pan, Xueni and Hamilton, Antonia F de C.
2018.
Understanding dual realities and more in VR.
British Journal of Psychology, 109(3),
pp. 437-441.
ISSN 0007-1269
[Article]
Pan, Xueni and Hamilton, Antonia F de C.
2018.
Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape.
British Journal of Psychology, 109(3),
pp. 395-417.
ISSN 0007-1269
[Article]
Fertleman, Caroline; Aubugeau-Williams, Phoebe; Sher, Carmel; Lim, Ai-Nee; Lumley, Sophie; Delacroix, Sylvie and Pan, Xueni.
2018.
A Discussion of Virtual Reality As a New Tool for Training Healthcare Professionals.
Frontiers in Public Health, 6,
[Article]
Forbes, Paul Alexander George; Pan, Xueni and Hamilton, Antonia F de C.
2016.
Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum Disorder.
Journal of Autism and Developmental Disorders, 46(12),
pp. 3788-3797.
ISSN 0162-3257
[Article]
Kyriakou, Marios; Pan, Xueni and Chrysanthou, Yiorgos.
2016.
Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems.
Computer Animation and Virtual Worlds, 28(5),
e1729.
ISSN 1546-4261
[Article]
Pan, Xueni; Slater, Mel; Beacco, Alejandro; Navarro, Xavi; Rivas, Anna I Bellido; Swapp, David; Hale, Joanna; Forbes, Paul Alexander George; Denvir, Catrina; Hamilton, Antonia F de C and Delacroix, Sylvie.
2016.
The Responses of Medical General Practitioners to Unreasonable Patient Demand for Antibiotics-A Study of Medical Ethics Using Immersive Virtual Reality.
PloS one, 11(2),
pp. 1-15.
ISSN 1932-6203
[Article]
Pan, Xueni and Hamilton, Antonia F de C.
2015.
Automatic imitation in a rich social context with virtual characters.
Frontiers in Psychology, 6(790),
pp. 1-10.
[Article]
Pan, Xueni; Gillies, Marco and Slater, Mel.
2015.
Virtual character personality influences participant attitudes and behavior – an interview with a virtual human character about her social anxiety.
Frontiers in Robotics and AI, 2(1),
[Article]
Friedman, Doron; Pizarro, Rodrigo; Or-Berkers, Keren; Neyret, Solène; Pan, Xueni and Slater, Mel.
2014.
A method for generating an illusion of backwards time travel using immersive virtual reality—an exploratory study.
Frontiers in Psychology, 5(943),
pp. 1-15.
[Article]
Cook, Jennifer; Swapp, David; Pan, Xueni; Bianchi-Berthouze, Nadia and Blakemore, Sarah-Jayne.
2014.
Atypical interference effect of action observation in autism spectrum conditions.
Psychological Medicine, 44(04),
pp. 731-740.
ISSN 0033-2917
[Article]
Pan, Xueni; Gillies, Marco; Barker, Chris; Clark, David M. and Slater, Mel.
2012.
Socially Anxious and Confident Men Interact with a Forward Virtual Woman: An Experimental Study.
PLoS ONE, 7(4),
e32931.
[Article]
Gillies, Marco; Pan, Xueni and Slater, Mel.
2010.
Piavca: a framework for heterogeneous interactions with virtual characters.
Virtual Reality, 14(4),
pp. 221-228.
ISSN 1359-4338
[Article]
Gillies, Marco; Pan, Xueni; Slater, Mel and Shawe-Taylor, John.
2008.
Responsive Listening Behavior.
Computer Animation and Virtual Worlds, 19(5),
pp. 579-589.
ISSN 1546-4261
[Article]
Book Section
Gillies, Marco; Ballin, Daniel; Pan, Xueni and Dodgson, Neil.
2008.
Semi-Autonomous Avatars: A New Direction for Expressive User Embodiment.
In: Lola Cañamero and Ruth Aylett, eds.
Animating Expressive Characters for Social Interaction.
John Benjamins Publishing Company, pp. 235-255.
ISBN 9789027252104
[Book Section]
Conference or Workshop Item
Gillies, Marco and Pan, Xueni.
2019.
'Virtual reality for social skills training'.
In: VR/AR in Higher Education Conference 2018. Swansea, United Kingdom 12 September 2018.
[Conference or Workshop Item]
Kyriakou, Marios; Pan, Xueni and Chrysanthou, Yiorgos.
2015.
'Interaction with virtual agents Comparison of the participants' experience between an IVR and a semi-IVR system'.
In: IEEE VR. Arles, France.
[Conference or Workshop Item]
Hale, Joanna; Pan, Xueni and Hamilton, Antonia F. de C..
2015.
'Using interactive virtual characters in social neuroscience'.
In: IEEE VR. Arles, France.
[Conference or Workshop Item]
Khantong, Ranchida; Pan, Xueni and Slater, Mel.
2015.
'An experimental study on the virtual representation of children'.
In: IEEE VR. Arles, France.
[Conference or Workshop Item]
Pan, Xueni; Gillies, Marco and Slater, Mel.
2008.
'Male Bodily Responses during an Interaction with a Virtual Woman'.
In: Intelligent Virtual Agents. Tokyo, Japan 2008.
[Conference or Workshop Item]
Vinayagamoorthy, Vinoba; Gillies, Marco; Steed, A.; Tanguy, E.; Pan, Xueni; Loscos, C. and Slater, M..
2006.
'Building Expression into Virtual Characters'.
In: Eurographics Conference State of the Art Reports. Vienna, Austria 4-8 September, 2006.
[Conference or Workshop Item]
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