Items where Division is "Computing > Embodied AudioVisual Interaction Group (EAVI)"
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Number of items at this level: 189.
d'Inverno, Mark and McCormack, John, eds.
2012.
Computers and Creativity.
UK: Springer.
ISBN 978-3-642-31727-9
[Edited Book]
Caramiaux, Baptiste; Tahiroğlu, Koray; Fiebrink, Rebecca and Tanaka, Atau, eds.
2014.
Proceedings of the 24th International Conference on New Interfaces for Musical Expression.
London, UK: Goldsmiths, University of London.
ISBN 978-1-906897-29-1
[Book]
Aitken, D.; Bishop, Mark (J. M.); Mitchell, R.J. and Pepper, S.E..
1989.
Pattern Separation in Digital Learning Nets.
Electronics Letters, 25(11),
pp. 685-686.
ISSN 0013-5194
[Article]
Akten, Memo; Fiebrink, Rebecca and Grierson, Mick.
2018.
'Deep Meditations: Controlled navigation of latent space'.
In: NeurIPS 2018 Workshop on Machine Learning for Creativity and Design. Montreal, Canada 8 December 2018.
[Conference or Workshop Item]
Akten, Memo; Fiebrink, Rebecca and Grierson, Mick.
2019.
'Learning to See: You Are What You See'.
In: SIGGRAPH 2019 Art Papers. Los Angeles, United States 28 July - 1 August 2019.
[Conference or Workshop Item]
Alessandrini, Patricia and Abtan, Freida.
2014.
Mondgewächse.
In: "World Premiere: Mondgewächse", Gothenburg Concert Hall, Sweden, May - October 2014.
[Performance]
Altavilla, Alessandro.
2018.
Designing From Listening: Embodied Experience and Sonic Interactions.
Doctoral thesis, Goldsmiths, University of London
[Thesis]
Altavilla, Alessandro; Caramiaux, Baptiste and Tanaka, Atau.
2013.
'Towards Gestural Sonic Affordances'.
In: Proceedings of the International Conference on New Interfaces for Musical Expression. Dajeon, Seoul, Korea, Republic of.
[Conference or Workshop Item]
Amgoud, Leila; Confalonieri, Roberto; de Jonge, Dave; d'Inverno, Mark; Hazelden, Katina; Osman, Nardine; Prade, Henri; Sierra, Carles and Yee-King, Matthew.
2012.
Sharing Online Cultural Experiences: An Argument-Based Approach.
In: Mateu Villaret; Beatriz López; Yasuo Narukawa and Vicenç Torra, eds.
Modeling Decisions for Artificial Intelligence.
7647
Berlin, Germany: Springer, pp. 282-293.
ISBN 9783642346194
[Book Section]
Amgoud, Leila; d'Inverno, Mark; Osman, Nardine; Prade, Henri and Sierra, Carles.
2012.
'Experiences - A Forgotten Component of Epistemic States'.
In: Agreement Technologies. Dubrovnik, Croatia 15-16 October 2012.
[Conference or Workshop Item]
Bernardo, Francisco; Grierson, Mick and Fiebrink, Rebecca.
2018.
User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit.
Journal of Science and Technology of the Arts (CITARJ), 10(2),
2-25-2-38.
ISSN 1646-9798
[Article]
Bernardo, Francisco; Zbyszynski, Michael; Fiebrink, Rebecca and Grierson, Mick.
2016.
'Interactive Machine Learning for End-User Innovation'.
In: Designing the User Experience of Machine Learning Systems. Palo Alto, California, United States 27-29 March 2017.
[Conference or Workshop Item]
Bernardo, Francisco; Zbyszynski, Michael; Grierson, Mick and Fiebrink, Rebecca.
2020.
Designing and Evaluating the Usability of a Machine Learning API for Rapid Prototyping Music Technology.
Frontiers in Artificial Intelligence, 3(13),
pp. 1-18.
[Article]
Bown, Oliver; Bell, Renick and Parkinson, Adam.
2014.
Examining the Perception of Liveness and Activity in Laptop Music: Listeners’ Inference about What the Performer is Doing from the Audio Alone.
In: , ed.
Proceedings of New Interfaces for Musical Expression Conference.
, pp. 13-18
[Book Section]
Broad, Terence and Grierson, Mick.
2017.
Autoencoding Blade Runner: Reconstructing Films With Artificial Neural Networks.
SIGGRAPH 17 Art Papers,
ISSN 1931-4027
[Article]
Broad, Terence and Grierson, Mick.
2016.
'Light Field Completion Using Focal Stack Propagation'.
In: ACM SIGGRAPH 2016 Posters. Anaheim, United States.
[Conference or Workshop Item]
Caramiaux, Baptiste.
2014.
'Motion Modeling for Expressive Interaction'.
In: International Workshop on Movement and Computing (MOCO). IRCAM, France.
[Conference or Workshop Item]
Caramiaux, Baptiste.
2015.
'Optimising the Unexpected: Computational Design Approach in Expressive Gestural Interaction'.
In: Proceedings of the CHI Workshop on Principles, Techniques and Perspectives on Optimization and HCI. Seoul, Korea, Republic of.
[Conference or Workshop Item]
Caramiaux, Baptiste; Altavilla, Alessandro; Pobiner, Scott and Tanaka, Atau.
2015.
'Form Follows Sound: Designing Interactions from Sonic Memories'.
In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Seoul, Korea, Republic of.
[Conference or Workshop Item]
Caramiaux, Baptiste; Bevilacqua, Frédéric; Bianco, Tommaso; Schnell, Norbert; Houix, Olivier and Susini, Patrick.
2014.
The Role of Sound Source Perception in Gestural Sound Description.
ACM Transactions on Applied Perception, 11(1),
pp. 1-19.
ISSN 1544-3558
[Article]
Caramiaux, Baptiste; Bevilacqua, Frédéric and Tanaka, Atau.
2013.
'Beyond Recognition: Using Gesture Variation for Continuous Interaction'.
In: UNSPECIFIED. UNDEFINED.
[Conference or Workshop Item]
Caramiaux, Baptiste; Donnarumma, Marco and Tanaka, Atau.
2015.
Understanding Gesture Expressivity through Muscle Sensing.
ACM Transactions on Computer-Human Interaction, 21(6),
31.
ISSN 1073-0516
[Article]
Caramiaux, Baptiste; Françoise, Jules; Schnell, Norbert and Bevilacqua, Frédéric.
2014.
Mapping Through Listening.
Computer Music Journal, 38(3),
pp. 34-48.
ISSN 0148-9267
[Article]
Caramiaux, Baptiste; Montecchio, Nicola; Tanaka, Atau and Bevilacqua, Frédéric.
2014.
Adaptive Gesture Recognition with Variation Estimation for Interactive Systems.
ACM Transactions on Interactive Intelligent Systems (ACM TiiS), 4(4),
[Article]
Caramiaux, Baptiste and Tanaka, Atau.
2013.
Machine Learning of Musical Gestures: Principles and Review.
Proceedings of the International Conference on New Interfaces for Musical Expression (NIME),
pp. 513-518.
[Article]
Cohen, Harold; Nake, Frieder; Brown, David C.; Brown, Paul; Galanter, Philip; McCormack, Jon and d'Inverno, Mark.
2012.
Evaluation of Creative Aesthetics.
In: Jon McCormack and Mark d'Inverno, eds.
Computers and Creativity.
Berlin, Germany: Springer Berlin Heidelberg, pp. 95-111.
ISBN 978-3-642-31726-2
[Book Section]
Correia, Nuno N..
2016.
AV Zones – Tablet App for Audiovisual Performance.
Proc. 3rd ICLI,
[Article]
Correia, Nuno N..
2016.
Paths to engagement combining sound, animation and interactivity: a comparative evaluation of three net art projects.
International Journal of Arts and Technology, 9(2),
pp. 126-144.
ISSN 1754-8853
[Article]
Correia, Nuno N. and Kleimola, Jari.
2014.
Web Browser as Platform for Audiovisual Performances.
Proceedings of the 11th International Conference on Advances in Computer Entertainment Technology (ACE),
[Article]
Correia, Nuno N. and Tanaka, Atau.
2021.
From GUI to AVUI: Situating Audiovisual User Interfaces Within Human-Computer Interaction and Related Fields.
EAI Endorsed Transactions on Creative Technologies, 8(27),
e5.
ISSN 2409-9708
[Article]
Correia, Nuno N. and Tanaka, Atau.
2015.
Prototyping Audiovisual Performance Tools: A Hackathon Approach.
Proc. of NIME (New Interfaces for Musical Expression) 2015,
[Article]
Correia, Nuno N. and Tanaka, Atau.
2014.
User-Centered Design of a Tool for Interactive Computer-Generated Audiovisuals.
Proc. of 2nd Int. Conf. on Live Interfaces,
[Article]
Deitrick, Elise; Shapiro, R. Benjamin; Ahrens, Matthew P.; Fiebrink, Rebecca; Lehrman, Paul D. and Farooq, Saad.
2015.
'Using Distributed Cognition Theory to Analyze Collaborative Computer Science Learning'.
In: Proceedings of the Eleventh Annual International Conference on International Computing Education Research (ICER '15). Omaha, Nebraska, United States 9-13 August 2016.
[Conference or Workshop Item]
Dewe, Hayley; Gottwald, Janna; Bird, Laura-Ashleigh; Brenton, Harry; Gillies, Marco and Cowie, Dorothy.
2022.
My virtual self: the role of movement in children's sense of embodiment.
IEEE Transactions on Visualization & Computer Graphics, 28(12),
pp. 4061-4072.
ISSN 1077-2626
[Article]
Di Donato, Balandino; Bullock, Jamie and Tanaka, Atau.
2018.
'Myo Mapper: a Myo armband to OSC mapper'.
In: Proceedings of the International Conference on New Interfaces for Musical Expression. Blacksburg, Virginia, United States 3-6 June 2018.
[Conference or Workshop Item]
Di Donato, Balandino and Michailidis, Tychonas.
2019.
'Accessible interactive digital signage for visually impaired'.
In: CHI ’19 Extended Abstract on Human Factors in Computing Systems. Glasgow, United Kingdom 4-9 May 2019.
[Conference or Workshop Item]
Di Donato, Balandino; Tanaka, Atau; Zbyszynski, Michael and Klang, Martin.
2019.
'EAVI EMG board'.
In: New Interfaces for Musical Expression. Porto Alegre, Brazil 3-6 June 2019.
[Conference or Workshop Item]
Diaz, Carlos Gonzales; Perry, Phoenix and Fiebrink, Rebecca.
2019.
'Interactive Machine Learning for More Expressive Game Interactions'.
In: IEEE Conference on Games. London, United Kingdom 20-23 August 2019.
[Conference or Workshop Item]
Donnarumma, Marco.
2014.
'Notes on Bimodal Muscle Sensing for the Sonification of Indeterminate Motion'.
In: International Workshop on Movement and Computing (MoCo14). IRCAM, Paris, France.
[Conference or Workshop Item]
Donnarumma, Marco; Caramiaux, Baptiste and Tanaka, Atau.
2013.
'Body and Space : Combining Modalities for Musical Expression'.
In: Work in Progress for the Conference on Tangible, Embedded and Embodied Interaction (TEI). UPF, Barcelona, Spain.
[Conference or Workshop Item]
Donnarumma, Marco; Caramiaux, Baptiste and Tanaka, Atau.
2013.
'Muscular Interactions Combining EMG and MMG sensing for musical practice'.
In: Proceedings of the International Conference on New Interfaces for Musical Expression. Dajeon, Seoul, Korea, Republic of.
[Conference or Workshop Item]
Farkas, Timea; Denisova, Alena; Wiseman, Sarah and Fiebrink, Rebecca.
2022.
'The Effects of a Soundtrack on Board Game Player Experience'.
In: CHI Conference on Human Factors in Computing Systems (CHI ’22). New Orleans, Louisiana, United States 30 April - 5 May 2022.
[Conference or Workshop Item]
Fiala, J; Yee-King, Matthew and Grierson, Mick.
2016.
Collaborative Coding Interfaces on the Web.
Proceedings of the International Conference on Live Interfaces,
pp. 49-57.
[Article]
Fiebrink, Rebecca.
2015.
'Data as design tool. How understanding data as a user interface can make end-user design more accessible, efficient, effective, and embodied, while challenging machine learning conventions.'.
In: International Conference on Auditory Display (ICAD) 2015. Graz, Austria 8-10 July 2015.
[Conference or Workshop Item]
Fiebrink, Rebecca.
2019.
Machine Learning Education for Artists, Musicians, and Other Creative Practitioners.
ACM Transactions on Computing Education, 19(4),
31.
ISSN 1531-4278
[Article]
Fiebrink, Rebecca.
2017.
Machine Learning as Meta-Instrument: Human-Machine Partnerships Shaping Expressive Instrumental Creation.
In: Till Bovermann; Alberto de Campo; Hauke Egermann; Sarah-Indriyati Hardjowirogo and Stefan Weinzierl, eds.
Musical Instruments in the 21st Century.
Singapore: Springer, pp. 137-151.
ISBN 978-981-10-2950-9
[Book Section]
Fiebrink, Rebecca and Caramiaux, Baptiste.
2018.
The Machine Learning Algorithm as Creative Musical Tool.
In: Roger T. Dean and Alex McLean, eds.
The Oxford Handbook of Algorithmic Music.
Oxford University Press, pp. 181-208.
ISBN 9780190226992
[Book Section]
Fiebrink, Rebecca; Cook, Perry R. and Trueman, Dan.
2011.
'Human model evaluation in interactive supervised learning'.
In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Vancouver, Canada 7-12 May 2011.
[Conference or Workshop Item]
Fiebrink, Rebecca and Gillies, Marco.
2018.
Introduction to the Special Issue on Human-Centered Machine Learning.
ACM Transactions on Interactive Intelligent Systems, 8(2),
ISSN 2160-6455
[Article]
Fiebrink, Rebecca and Sonami, Laetitia.
2020.
'Reflections on Eight Years of Instrument Creation with Machine Learning'.
In: International Conference on New Interfaces for Musical Expression (NIME). Birmingham, United Kingdom 21-25 July 2020.
[Conference or Workshop Item]
Fiebrink, Rebecca; Wang, Ge and Cook, Perry R..
2007.
'Don’t Forget the Laptop: Using Native Input Capabilities for Expressive Musical Control'.
In: International Conference on New Interfaces for Musical Expression. New York, NY, United States 7-9 June 2007.
[Conference or Workshop Item]
Fiebrink, Rebecca and Zayaruznaya, Anna.
2014.
Reimagining the Facsimile: Project Report on The Digital Fauvel.
Early Music, 42(4),
pp. 599-604.
ISSN 0306-1078
[Article]
Fields, Benjamin; Rhodes, Christophe and d'Inverno, Mark.
2011.
'Automatic Group-Interactive Radio Using Social-Networks of Musicians'.
In: ICWSM-11 Fifth International AAAI Conference on Weblogs and Social Media. Barcelona, Spain 17 - 21 July 2011.
[Conference or Workshop Item]
G. Djokic, Vesna; Shutova, Ekaterina and Fiebrink, Rebecca.
2021.
'MetaVR: Understanding metaphors in the mind and relation to emotion through immersive, spatial interaction'.
In: CHI 2021 – Interactivity. Yokohama, Japan 8 – 13 May 2021.
[Conference or Workshop Item]
Gillies, Marco and Kleinsmith, Andrea.
2014.
Non-representational Interaction Design.
In: Mark (J. M.) Bishop and Andrew Martin, eds.
Contemporary Sensorimotor Theory.
15
Switzerland: Springer International Publishing, pp. 201-208.
ISBN 978-3-319-05106-2
[Book Section]
Gillies, Marco; Kleinsmith, Andrea and Brenton, Harry.
2015.
'Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning'.
In: ACM Intelligent User Interfaces (IUI). Atlanta, United States.
[Conference or Workshop Item]
Gillies, Marco; Worgan, Max; Peppe, Hestia; Robinson, Will and Kov, Nina.
2011.
'Exploring Choreographers’ Conceptions of Motion Capture for Full Body Interaction'.
In: The BCS Conference on Human Computer Interaction. Newcastle, United Kingdom.
[Conference or Workshop Item]
Gillies, Marco; Zapata Gomez, Shakti and Zimmer, Sebastian.
2013.
'Suzie’s Dance: reliving dance through motion capture animation of photographs'.
In: Electronic Visualisation and the Arts. London, United Kingdom.
[Conference or Workshop Item]
Grierson, Mick and Kiefer, Chris.
2013.
'NoiseBear: A Wireless Malleable Instrument Designed In Participation with Disabled Children'.
In: New Interfaces For Musical Expression. Daejeon, Korea, Republic of.
[Conference or Workshop Item]
Grierson, Mick and Kiefer, Chris.
2013.
'NoiseBear: a wireless malleable multiparametric controller for use in assistive technology contexts'.
In: CHI '13 Extended Abstracts on Human Factors in Computing Systems. Paris, United Kingdom.
[Conference or Workshop Item]
Harding, A. E.; Rivington, M.; Mineter, M. J. and Tett, S. F. B..
2014.
``Agro-meteorological indices and climate model uncertainty over the UK''.
Climatic Change, 128(1),
pp. 113-126.
[Article]
Hazelden, Katina; Yee-King, Matthew; Confalonieri, Roberto; Ghedini, Fiammetta; Sierra, Carles and d'Inverno, Mark.
2013.
'WeCurate: Enriching the Sociocultural Practices of the Museum Experience'.
In: Electronic Visualisation and the Arts (EVA 2013). London 29 - 31 July 2013.
[Conference or Workshop Item]
Hazelden, Katina; Yee-King, Matthew; d'Inverno, Mark; Confalonieri, Roberto; De Jonge, Dave; Amgoud, Leila; Osman, Nardine; Prade, Henri and Sierra, Carles.
2012.
'WeCurate: Designing for synchronised browsing and social negotiation'.
In: The first International Conference on Agreement Technologies. Dubrovnik, Croatia.
[Conference or Workshop Item]
Hipke, Kyle; Toomim, Michael; Fiebrink, Rebecca and Fogarty, James.
2014.
'BeatBox: End-user Interactive Definition and Training of Recognizers for Percussive Vocalizations'.
In: Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces. Como, Italy 27-29 May 2014.
[Conference or Workshop Item]
Holland, Simon and Fiebrink, Rebecca.
2019.
Machine Learning, Music and Creativity: An Interview with Rebecca Fiebrink.
In: Simon Holland; Tom Mudd; Katie Wilkie-McKenna; Andrew McPherson and Marcelo Wanderley, eds.
New Directions in Music and Human-Computer Interaction.
Cham, Switzerland: Springer, pp. 259-267.
ISBN 9783319920696
[Book Section]
Houston, Lara; Gabrys, Jennifer and Pritchard, Helen.
2019.
Breakdown in the Smart City: Exploring Workarounds with Urban-sensing Practices and Technologies.
Science, Technology, & Human Values, 44(5),
pp. 843-870.
ISSN 0162-2439
[Article]
Howells, Paul and d'Inverno, Mark.
2013.
'Specifying and Analysing Networks of Processes in CSPt (or In Search of Associativity)'.
In: Communicating Process Architectures 2013. Edinburgh.
[Conference or Workshop Item]
Howells, Paul and d'Inverno, Mark.
2013.
'Successful Termination in Timed CSP'.
In: Communicating Process Architectures 2013. Edinburgh.
[Conference or Workshop Item]
Jeon, Myounghoon; Fiebrink, Rebecca; Edmonds, Ernest A. and Herath, Damith.
2019.
From rituals to magic: Interactive art and HCI of the past, present, and future.
International Journal of Human-Computer Studies, 131,
pp. 108-119.
ISSN 1071-5819
[Article]
Jin, Zeyu; Oda, Reid; Finkelstein, Adam and Fiebrink, Rebecca.
2015.
'MalLo: A Distributed, Synchronized Instrument for Internet Music Performance'.
In: 15th International Conference on New Interfaces for Musical Expression (NIME '15). Baton Rouge, Louisiana, United States 31 May - 3 June 2015.
[Conference or Workshop Item]
Jones, Daniel; Brown, Andrew R. and d'Inverno, Mark.
2012.
The Extended Composer.
In: Jon McCormack and Mark d'Inverno, eds.
Computers and Creativity.
Berlin, Germany: Springer Berlin Heidelberg, pp. 175-203.
ISBN 978-3-642-31726-2
[Book Section]
Katan, Simon.
2016.
Using Interactive Machine Learning to Sonify Visually Impaired Dancers’ Movement.
Proceedings of MOCO'16, July 05 - 07, 2016, Thessaloniki, GA, Greece,
[Article]
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca.
2015.
'Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People'.
In: CHI 2015. Seoul, Korea, Republic of.
[Conference or Workshop Item]
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca.
2015.
'Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People'.
In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). Seoul, Korea, Republic of 18-23 April 2015.
[Conference or Workshop Item]
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca.
2015.
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People.
CHI 2015, April 18 - 23, 2015, Proceedings,
[Article]
Kleinsmith, Andrea and Gillies, Marco.
2013.
Customizing by Doing for Responsive Video Game Characters.
International Journal of Human-Computer Studies, 71(7-8),
pp. 775-784.
ISSN 1071-5819
[Article]
Laguna, Christopher Patrick and Fiebrink, Rebecca.
2014.
'Improving Data-driven Design and Exploration of Digital Musical Instruments'.
In: CHI '14 Extended Abstracts on Human Factors in Computing Systems. Toronto, Ontario, Canada.
[Conference or Workshop Item]
Leong, Tuck Wah; Gaye, Lalya; Tanaka, Atau; Taylor, Robyn and Wright, Peter.
2011.
The user in flux: bringing HCI and digital arts together to interrogate shifting roles in interactive media.
CHI Proceedings of the Conference on Human Factors in Computing Systems,
[Article]
Leymarie, Frederic Fol and Simmons, Seymour.
2022.
What Is It about Art? A Discussion on Art.Intelligence.Machine.
Arts, 11(5),
100.
ISSN 2076-0752
[Article]
Beau Lotto et al
2016.
Rendering a Digital Object.
.
Martin, Andrew O.; Bishop, Mark (J. M.); Robinson, E.J.H. and Myatt, D.R..
2018.
Local termination criteria for Swarm Intelligence: a comparison between local Stochastic Diffusion Search and ant nest-site selection.
In: Ngoc Thanh Nguyen; Richard Kowalczyk and Marcin Hernes, eds.
Transactions on Computational Collective Intelligence XXXII.
11370
Berlin: Springer, pp. 140-167.
ISBN 9783662586105
[Book Section]
McCallum, Louis and Fiebrink, Rebecca.
2019.
'Supporting Feature Engineering in End-User Machine Learning'.
In: CHI 2019 Workshop on Emerging Perspectives in Human-Centered Machine Learning. Glasgow, United Kingdom 4 May 2019.
[Conference or Workshop Item]
McCormack, Jon and d'Inverno, Mark.
2012.
Computers and Creativity: The Road Ahead.
In: Jon McCormack and Mark d'Inverno, eds.
Computers and Creativity.
Berlin, Germany: Springer Berlin Heidelberg, pp. 421-424.
ISBN 978-3-642-31726-2
[Book Section]
McCormack, Jon and d'Inverno, Mark.
2012.
Why does Computing matter to Creativity?
In: Jon McCormack and Mark d'Inverno, eds.
Computers and Creativity.
Berlin, Germany: Springer Berlin Heidelberg, i-vi.
ISBN 978-3-642-31727-9
[Book Section]
Mclean, Alex and Parkinson, Adam.
2014.
'Interfacing with the Night'.
In: INTER-FACE : International Conference on Live Interfaces 2014. Lisbon, Portugal 19-23 November.
[Conference or Workshop Item]
Metatla, Oussama; Correia, Nuno N.; Martin, Fiore; Bryan-Kinns, Nick and Stockman, Tony.
2016.
'Tap the ShapeTones: Exploring the Effects of Crossmodal Congruence in an Audio-Visual Interface'.
In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. San Jose, United States.
[Conference or Workshop Item]
Metatla, Oussama; Martin, Fiore; Parkinson, Adam; Bryan-Kinns, Nick; Stockman, Tony and Tanaka, Atau.
2016.
Audio-haptic interfaces for digital audio workstations: A participatory design approach.
Journal on Multimodal User Interfaces, 10(3),
pp. 247-258.
ISSN 1783-7677
[Article]
Michailidis, Tychonas; Dooley, James; Granieri, Niccolò and Di Donato, Balandino.
2018.
Improvising through the senses: a performance approach with the indirect use of technology.
Digital Creativity, 29(2-3),
pp. 149-164.
ISSN 1462-6268
[Article]
Mital, Parag Kumar.
2014.
Audiovisual Scene Synthesis.
Doctoral thesis, Goldsmiths, University of London
[Thesis]
Mohd Mokhtar, Ezwan.
2013.
'Puppetry-inspired Animation: A Midair Hand Gestures Manipulation for 3D Character Animation'.
In: The 27th International British Computer Society Human Computer Interaction Conference: The Internet of Things. Brunel University, Uxbridge, United Kingdom.
[Conference or Workshop Item]
Mohd Mokhtar, Ezwan and Gillies, Marco.
2013.
'How I Animate: A Hand Gesture-Centric Technique'.
In: EVA London 2013: Electronic Visualisation and the Arts. London, United Kingdom.
[Conference or Workshop Item]
Montazerian, Mohammad and Leymarie, Frederic Fol.
2023.
Simple Hybrid Camera-Based System Using Two Views for Three-Dimensional Body Measurements.
Symmetry, 16(1),
49.
ISSN 2073-8994
[Article]
Niehaus, Kiona Hagen and Fiebrink, Rebecca.
2017.
'Creative Diversity: Expanding Software for 3D Human Avatar Design'.
In: Digital Games Research Association Conference. Melbourne, Australia 3-6 July 2017.
[Conference or Workshop Item]
Noriega, Pablo and d'Inverno, Mark.
2014.
Crowd-based socio-cognitive systems.
Crowd Intelligence: Foundations, Methods and Practices. European Network for Social Intelligence, Barcelona, January, 1148,
pp. 1-15.
ISSN 1613-0073
[Article]
Oda, Reid and Fiebrink, Rebecca.
2016.
'The Global Metronome: Absolute tempo sync for networked musical performance'.
In: International Conference on New Interfaces for Musical Expression. Brisbane, Australia 11-15 July 2016.
[Conference or Workshop Item]
Osman, Nardine; d'Inverno, Mark; Sierra, Carles; Amgoud, Leila; Prade, Henri; Yee-King, Matthew; Confalonieri, Roberto; de Jonge, Dave and Hazelden, Katina.
2013.
An Experience-Based BDI Logic: Motivating Shared Experiences and Intentionality.
Working Paper.
IIIA, Vienna, Austria.
[Report]
Pachet, François; Roy, Pierre; Moreira, Julian and d'Inverno, Mark.
2013.
'Reflexive Loopers for Solo Musical Improvisation'.
In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Paris.
[Conference or Workshop Item]
Pan, Xueni; Gillies, Marco; Barker, Chris; Clark, David M. and Slater, Mel.
2012.
Socially Anxious and Confident Men Interact with a Forward Virtual Woman: An Experimental Study.
PLoS ONE, 7(4),
e32931.
[Article]
Parke-Wolfe, Samuel Thompson; Scurto, Hugo and Fiebrink, Rebecca.
2019.
'Sound Control: Supporting Custom Musical Interface Design for Children with Disabilities'.
In: International Conference on New Interfaces for Musical Expression (NIME). Porto Alegre, Brazil 3-6 June 2019.
[Conference or Workshop Item]
Parkinson, Adam.
2013.
Embodied Listening, Affordances and Performing with Computers.
In: , ed.
Proceedings of the 2013 ICMC Conference.
Michigan: Michigan Publishing, pp. 162-168.
[Book Section]
Parkinson, Adam; Cameron, David and Tanaka, Atau.
2015.
HapticWave: presenting the multiple voices, artefacts and materials of a design research project.
In: , ed.
Proceedings of the 2nd Biennial Research Through Design Conference.
[Book Section]
Parkinson, Adam and Tahiroglu, Koray.
2013.
Composing Social Interactions for an Interactive-Spatial Performance System.
In: , ed.
Proceedings of SMC Conference 2013.
, pp. 347-352
[Book Section]
Peng, Youhong (Friendred) and Tanaka, Atau.
2019.
'Body and Embodiment in Dance Performance'.
In: The 6th International Conference on Movement and Computing. Tempe, AZ, United States.
[Conference or Workshop Item]
Perry, Phoenix.
2017.
'Code Liberation at the V&A'.
In: Code LiberationWorkshops and Exhibition at the V&A. V&A Museum, United Kingdom July 2017 - Sept 2017.
[Conference or Workshop Item]
Perry, Phoenix and Abtan, Freida.
2017.
Bot Party.
In: "Indiecade", Los Angeles, United States, 6-8 Oct 2017.
[Show/Exhibition]
Perry, Phoenix and Abtan, Freida.
2017.
Bot Party.
In: "Now Play This", Somerset House, United Kingdom, 7-9 April 2017.
[Show/Exhibition]
Pritchard, Helen; Rocha, Jara and Snelting, Femke.
2021.
We Have Always Been Geohackers.
In: Annike Haas; Maximilian Haas; Hanna Magauer and Dennis Pohl, eds.
How to Relate: Wissen, Künste, Praktiken / Knowledge, Arts, Practices.
Bielefeld, Germany: transcript Verlag, pp. 243-257.
ISBN 9783837657654
[Book Section]
Ramos, Gonzalo; Suh, Jina; Ghorashi, Soroush; Meek, Christoper; Banks, Richard; Amershi, Saleema; Fiebrink, Rebecca; Smith-Renner, Alison and Bansal, Gagan.
2019.
'Emerging Perspectives in Human-Centered Machine Learning'.
In: CHI’19 Extended Abstracts on Human Factors in Computing Systems. Glasgow, United Kingdom 4 - 9 May 2019.
[Conference or Workshop Item]
Salazar, Spencer; Fiebrink, Rebecca A.; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C.; Cook, Perry R.
2015.
Continuous pitch-corrected vocal capture device cooperative with content server for backing track mix.
US 9058797 B2.
Salazar, Spencer; Fiebrink, Rebecca A.; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C.; Cook, Perry R.
2015.
Continuous score-coded pitch correction.
US 9147385 B2.
Salazar, Spencer; Fiebrink, Rebecca A.; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C.; Yang, Jeannie
2014.
World stage for pitch-corrected vocal performances.
US 8682653 B2.
Schwarz, Diemo and Caramiaux, Baptiste.
2014.
Interactive Sound Texture Synthesis through Semi-Automatic User Annotations.
In: M. Aramaki; O. Derrien; R. Kronland-Martinet and S. Ystad, eds.
Sound, Music, and Motion. 10th International Symposium, CMMR 2013. Lecture Notes in Computer Science, Vol. 8905.
Springer, pp. 372-392.
[Book Section]
Scurto, Hugo and Fiebrink, Rebecca.
2016.
'Grab-and-play mapping: Creative machine learning approaches for musical inclusion and exploration'.
In: International Computer Music Conference. Utrecht, Netherlands 12-16 September 2016.
[Conference or Workshop Item]
Shapiro, R. Benjamin; Fiebrink, Rebecca and Norvig, Peter.
2018.
How Machine Learning Impacts the Undergraduate Computing Curriculum.
Communications of the ACM, 61(11),
pp. 27-29.
ISSN 0001-0782
[Article]
Shapiro, R. Benjamin; Kelly, Annie; Ahrens, Matthew and Fiebrink, Rebecca.
2016.
'BlockyTalky: A Physical and Distributed Computer Music Toolkit for Kids'.
In: International Conference on New Interfaces for Musical Expression. Brisbane, Australia 11-15 July 2016.
[Conference or Workshop Item]
Shapiro, R. Benjamin; Kelly, Annie; Ahrens, Matthew; Johnson, Benjamin; Politi, Heather and Fiebrink, Rebecca.
2017.
Tangible Distributed Computer Music for Youth.
Computer Music Journal, 41(2),
pp. 52-68.
ISSN 0148-9267
[Article]
Sørig, Esben; Collignon, Nicolas; Fiebrink, Rebecca and Kando, Noriko.
2019.
'Evaluation of Rich and Explicit Feedback for Exploratory Search'.
In: Workshop on Evaluation of Personalisation in Information Retrieval (held at CHIIR 2019). Glasgow, United Kingdom 14 March 2019.
[Conference or Workshop Item]
Tanaka, Atau.
2013.
Back To The Cross-Modal Object: A Look Back At Early Audiovisual Performance Through The Lens Of Objecthood.
Leonardo Electronic Almanac, 19(3),
ISSN 1071-4391
[Article]
Tanaka, Atau.
2012.
BioMuse to Bondage: Corporeal Interaction in Performance and Exhibition.
In: Maria Chatzichristodoulou and Rachel Zerihan, eds.
Intimacy Across Visceral and Digital Performance.
Palgrave Macmillan.
ISBN 9781137283337
[Book Section]
Tanaka, Atau.
2011.
CultureLab: A Laboratory for the Future.
Musiques and Cultures Digitales,
[Article]
Tanaka, Atau.
2011.
Processes of Mutuality.
In: Irène Hediger and Josep Perelló, eds.
Think Art, Act Science: Swiss Artists-in-labs.
Barcelona: Actar, pp. 20-27.
ISBN 978-8-492-86170-5
[Book Section]
Tanaka, Atau.
2011.
The Sound of Photographic Image.
AI and Society, Journal of Knowledge, Culture and Communication,
ISSN 0951-5666
[Article]
Tanaka, Atau; Altavilla, Alessandro and Spowage, Neil.
2012.
Gestural Musical Affordances.
Proceedings of the 9th International Conference on Sound and Music Computing, 9,
[Article]
Tanaka, Atau; Bau, O. and Mackay, W..
2013.
The A20: Interactive Instrument Techniques for Sonic Design Exploration.
In: Karmen Franinović and Stefania Serafin, eds.
Sonic Interaction Design.
Cambridge, MA: MIT Press, pp. 255-270.
ISBN 9780262018685
[Book Section]
Tanaka, Atau; Di Donato, Balandino; Zbyszynski, Michael and Roks, Geert.
2019.
'Designing Gestures for Continuous Sonic Interaction'.
In: The International Conference on New Interfaces for Musical Expression. Porto Alegre, Brazil 3-6 June 2019.
[Conference or Workshop Item]
Van Zandt-Escobar, Alejandro; Caramiaux, Baptiste and Tanaka, Atau.
2014.
'PiaF: A Tool for Augmented Piano Performance Using Gesture Variation Following'.
In: New Interfaces for Musical Expression. Goldsmiths, United Kingdom.
[Conference or Workshop Item]
Verhagen, Harko; Noriega, Pablo and d'Inverno, Mark.
2013.
'Towards a Design Framework for Controlled Hybrid Social Games'.
In: The Society for the Study of Artificial Intelligence and the Simulation of Behaviour. Exeter, UK.
[Conference or Workshop Item]
Vigliensoni, Gabriel; McCallum, Louis and Fiebrink, Rebecca.
2020.
'Creating Latent Spaces for Modern Music Genre Rhythms Using Minimal Training Data'.
In: International Conference on Computational Creativity (ICCC). Coimbra, Portugal 7 – 11 September 2020.
[Conference or Workshop Item]
Wolf, KatieAnna E; Gliner, Genna and Fiebrink, Rebecca.
2015.
'A Model for Data-Driven Sonification Using Soundscapes'.
In: 20th International Conference on Intelligent User Interfaces (IUI '15). Atlanta, Georgia, United States 29 March - 1 April 2016.
[Conference or Workshop Item]
Wolf, KatieAnna and Fiebrink, Rebecca.
2019.
Personalised Interactive Sonification of Musical Performance Data.
Journal on Multimodal User Interfaces, 13(3),
pp. 245-265.
ISSN 1783-7677
[Article]
Wolf, KatieAnna and Fiebrink, Rebecca.
2019.
'Toward Supporting End-User Design of Soundscape Sonifications'.
In: International Conference on Auditory Display. Newcastle-upon-Tyne, United Kingdom 23-27 June 2019.
[Conference or Workshop Item]
Wolf, KatieAnna; Gliner, Genna and Fiebrink, Rebecca.
2015.
'End-user Development of Sonifications using Soundscapes'.
In: International Conference on Auditory Display (ICAD) 2015. Graz, Austria 8-10 July 2015.
[Conference or Workshop Item]
Yee-King, Matthew; Confalonieri, Roberto; De Jonge, Dave; Osman, Nardine; Hazelden, Katina; Amgoud, Leila; Prade, Henri; Sierra, Carles and d'Inverno, Mark.
2012.
'Towards Community Browsing for Shared Experiences: The WeBrowse System'.
In: Agreement Technologies. Dubrovnik, Croatia 15-16 October 2012.
[Conference or Workshop Item]
Yee-King, Matthew and d'Inverno, Mark.
2014.
Pedagogical Agents for Social Music Learning in Crowd-Based Socio-Cognitive Systems.
Crowd Intelligence: Foundations, Methods, and Practices (CEUR Workshop Proceedings), 1148,
pp. 76-93.
ISSN 1613-0073
[Article]
Zagorac, Slavko and Zbyszynski, Michael.
2020.
'Networked Comprovisation Stratagies with ZScore'.
In: Proceedings of the International Conference on Technologies for Music Notation and Representation — TENOR'20. Hochschule für Musik und Theater, Hamburg, Germany.
[Conference or Workshop Item]
Zamborlin, Bruno; Bevilacqua, Frédéric; Gillies, Marco and d'Inverno, Mark.
2014.
Fluid gesture interaction design: applications of continuous recognition for the design of modern gestural interfaces.
ACM Transactions on Interactive Intelligent Systems, 3(4),
22.
ISSN 2160-6455
[Article]
Zayaruznaya, Anna and Fiebrink, Rebecca.
2015.
'The Roman de Fauvel as Synthetic Digital Object'.
In: IAML/IMS (International Association of Music Libraries, Archives, and Documentation Centres / International Musicological Society) Congress. New York City, New York, United States.
[Conference or Workshop Item]
Zbyszynski, Michael; Di Donato, Balandino and Tanaka, Atau.
2019.
'The Effect of Co-adaptive Learning & Feedback in Interactive Machine Learning'.
In: ACM CHI: Human-Centered Machine Learning Perspectives Workshop. Glasgow, United Kingdom 4 May 2019.
[Conference or Workshop Item]
Zbyszynski, Michael; Di Donato, Balandino and Tanaka, Atau.
2019.
'Gesture-Timbre Space: Multidimensional Feature Mapping Using Machine Learning & Concatenative Synthesis'.
In: 14th International Symposium on Computer Music Multidisciplinary Research (CMMR). Marseille, France 14-18 October 2019.
[Conference or Workshop Item]
Zbyszynski, Michael; Di Donato, Balandino; Visi, Federico and Tanaka, Atau.
2021.
Gesture-Timbre Space: Multidimensional Feature Mapping Using Machine Learning & Concatenative Synthesis.
In: Richard Kronland-Martinet; Sølvi Ystad and Mitsuko Aramaki, eds.
Perception, Representations, Image, Sound, Music.
Springer International Publishing.
ISBN 9783030702090
[Book Section]
Zbyszynski, Michael; Grierson, Mick; Yee-King, Matthew and Fedden, Leon.
2017.
'Write once run anywhere revisited: machine learning and audio tools in the browser with C++ and emscripten'.
In: Web Audio Conference 2017. Centre for Digital Music, Queen Mary University of London, United Kingdom 21-23 August 2017.
[Conference or Workshop Item]
Zbyszynski, Michael; Zicarelli, David and Collecchia, Regina.
2013.
'fzero~: fundamental estimation for Max 6'.
In: International Computer Music Conference. Perth, Australia 12-16 August 2013.
[Conference or Workshop Item]
d'Inverno, Mark and Luck, Michael.
2012.
Creativity through autonomy and interaction.
Cognitive Computation, 4(3),
pp. 332-346.
ISSN 1866-9956
[Article]
d'Inverno, Mark; Luck, Michael; Noriega, Pablo; A., Juan and Sierra, Carles.
2013.
'Communicating Open Systems: Extended Abstract'.
In: IJCAI 2013. Beijing, China.
[Conference or Workshop Item]
d'Inverno, Mark; Luck, Michael; Noriega, Pablo; Rodriguez-Aguilar, Juan A and Sierra, Carles.
2012.
Communicating open systems.
Artificial Intelligence, 186,
pp. 38-94.
ISSN 0004-3702
[Article]
d'Inverno, Mark; Luck, Michael; Noriega, Pablo; Rodriguez-Aguilar, Juan A and Sierra, Carles.
2011.
'Weaving a fabric of socially aware agents'.
In: 14th International Conference, PRIMA 2011. Wollongong, Australia.
[Conference or Workshop Item]